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Major Cities

Khaldrim Dorul

The capital of Mossak Dum, Khaldrim Dorul, is a breathtaking underground city carved deep within the mountains. Its halls are lit by veins of glowing crystal embedded in the walls, and its streets bustle with traders, artisans, and adventurers. The city is both a center of commerce and the political heart of dwarven society, where the High Forge Council convenes to discuss matters of state and forge alliances.

Significance

Khaldrim Dorul is the seat of the High Forge Council, the ruling body of Mossak Dum, and the hub of dwarven craftsmanship and innovation. It is here that the finest weapons, armors, and enchanted tools in Misthria are created, solidifying the city’s reputation as the pinnacle of dwarven ingenuity.

Key Locations
The Grand Forge

A colossal forge at the heart of the city, powered by molten rivers of magma. It is the lifeblood of Khaldrim Dorul, where master smiths and artificers craft items of extraordinary quality.

The Stonehall Assembly

The council chamber of Mossak Dum, where clan leaders and representatives meet to govern the nation. The hall’s acoustics are said to allow even whispers to carry, ensuring every voice is heard.

The Crystal Market

A sprawling marketplace illuminated by enchanted gemstones. Here, traders from across Misthria come to purchase rare dwarven goods, including magical artefacts and precision-crafted tools.

 

Glimthur’s Deep

Hidden in the depths of Mossak Dum, Glimthur’s Deep is a secluded and heavily fortified city. Known for its arcane experiments and advanced engineering, it serves as the dwarves’ primary center of magical research. Its location is a closely guarded secret, accessible only through labyrinthine tunnels.

Significance

Glimthur’s Deep is revered as the birthplace of dwarven rune magic and arcane engineering. It is said that the first Dwarven Rune Script was perfected here, making it a sacred site for dwarven scholars and enchanters.

Key Locations
Vault of the Runewright

An ancient library containing the earliest records of dwarven magic, accessible only to those deemed worthy by the city’s elders.

The Arcane Crucible

A workshop where dwarves blend magic and engineering to create experimental constructs and weapons. The Crucible is heavily guarded due to the dangerous nature of its experiments.

The Silent Spire

A mysterious tower carved from black stone that hums faintly with energy. It is said to be an ancient relic predating even the dwarves.

Bralgrim Hold

Bralgrim Hold is a surface city nestled in the foothills of Mossak Dum’s western mountains. It is a bustling trade hub where surface dwarves, known for their openness and diplomacy, interact with the outside world. Unlike the underground metropolises, Bralgrim Hold is built from stone and timber, with wide streets and towering walls.

Significance

Bralgrim Hold is the primary point of contact between Mossak Dum and the outside world. Its markets are filled with goods from across Misthria, and its taverns are known for their lively atmosphere and dwarven ales.

Key Locations
The Iron Gate

A massive fortress at the entrance to the city, serving as both a defensive stronghold and a checkpoint for all trade entering Mossak Dum.

Merchant’s Row

A vibrant district where traders from all races sell exotic wares. It is a melting pot of cultures, making Bralgrim Hold the most cosmopolitan city in Mossak Dum.

Amber Anvil

A renowned tavern and inn where adventurers and traders gather to share stories and strike deals over tankards of ale brewed from ancient dwarven recipes.

Tharnoc’s Hollow

Nestled deep in a valley surrounded by jagged peaks, Tharnoc’s Hollow is a town known for its mastery of stone and gemcraft. Its buildings are adorned with intricate carvings, and its mines produce some of the finest gemstones in Misthria.

Significance

Tharnoc’s Hollow is the artistic heart of Mossak Dum, where sculptors, jewelers, and architects create masterpieces that are sought after across the continent.

Key Locations
The Guild of Glass

A prestigious guild where the finest gemstones are cut and enchanted. The guild also oversees the town’s gem trade, ensuring the quality and rarity of its products.

Merchant’s Row

A massive stone monument in the town center, carved with the history of Mossak Dum. It is said that the Pillar grows taller with each generation, symbolizing the enduring legacy of the dwarves.

Hall of Echoes

An underground amphitheater used for both public gatherings and cultural events, known for its elaborate stonework.

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